Tuesday, March 2, 2010
BDM vs the bug from hell, episode 1.
Just a short note. My little XNA Game was planned to be released... today. Too bad, in the last few days, a new bug has emerged. Not just *A* bug. The most horrific bug I ever faced. Almost impossible to debug and real bitch to test. And so damn annoying it kinda ruins the fun of the game.
Although I tried everything, from changing every possible parameter to bashing my keyboard until it started to continuously produce 'qkqkqkqkqkqkqk' until I rebooted it (I didn't even know that was possible!), it's still not fixed.
Which implies that the release is delayed until that bitch is fixed. The bad news: no clue how long it's going to take. The good news: once it's fixed, everything is immediately ready for the release.
Well, let's hope I'll have more luck tomorrow. :-)
Labels:
2D,
Casual game,
Creativity,
Experiment,
Games,
IT,
Platform game,
Software Development,
XNA
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